3d coat test2

more practice painting something up in coat. trying to get more comfortable with esp the paint room and baking. i intend to slowly make more complex models to test out the process. i wanted to re use half the uvs but had some trouble when i baked it with overlapping uvs. so i tried to find a way to copy the overlap shells to outside the uv space 1 whole uv tile but couldnt figure out how to do that. hopefully ill figure that out soon. i baked the ao in marmoset it was better for some reason im not sure maybe i did something wrong idk in coat.

blender render with displace

blender render with displace