dropship real time model

Notes:
Modeled in zbrush Booleans, zmodeler, masking and transforms, simple brush work. Very simple old school stuff nothing too fancy but fast. Exported decimated parts to 3dcoat, decimated parts but still high were used in bake. Retopo and uvs done in coat. Coat is super fast with both those things. Its packing algos are superior I had to do almost zero uv packing by hand. Also retopo tools are very easy to use and robust. Exported all highs and lows to blender for creation of a backup copy. baked in sp Painted in substance painter.

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