Not PBR exactly. I took an older model I had and ran it through marmoset to present it better. This was made in Max 2010 and Photoshop. Very low poly by today’s standards and no baking. When I have time I want to make a verison in zbrush and fully bake it. Lots of potentially interesting shapes in this object to see as bakes. Its one of those signature 60s era vehicles imho. Had a lot of fun making it for Heist. Reminded me of making a model kit as a kid. I made way too many of those, lol. oh and the normal was made painting grayscale in PS and then using the nvidia exporter to get normals, barbaric by todays tools.
Heist - M60 Patton - marmoset viewer